The 2,000 Elo Accelerator™ is a complete 5-phase, 15-level chess course and online membership designed to help you gain 100–200+ Elo as quickly as possible. You get the curriculum, Attack Or Develop!™ taught at full depth, done-for-you opening repertoires, a custom-built tactics / openings training platform, and direct access to Dr. Mike every single week.
👇 New here? Watch this first — the entire system, explained.
You’re Not Alone
This is Hope Chess. Playing without a plan. Hoping something works out.
You’ve tried everything. You watch YouTube videos, memorize your favorite openings, solve endless tactics puzzles, and grind games online all day long — and your rating still won’t move. After coaching 1,300+ players, I can usually tell you what’s wrong before you even say a word. If you’re stuck at a plateau, at least one of these obstacles is holding you back:
You watch a grandmaster game and understand every move — the logic is obvious, you see the tactics coming. Then you sit down for your own, move 5 hits, and your mind goes blank.
Watching feels like mastery. Playing feels like drowning. That gap has a name — and no amount of content closes it.
Move 5, your opponent plays some bizarre pawn push you’ve never seen — and your prep evaporates. You burn the clock punishing it, calculate lines that go nowhere, rush, blunder.
This happens in nearly every game, because players at your level always leave the book. So you study more openings. Which makes it worse.
You’ve solved a thousand puzzles and can spot a 3-move combination in five seconds on your phone. But last game you hung a knight on move 12 — a fork you’d never miss in training.
You’re not bad at tactics. You’ve just never trained the tactics that actually show up in your own games. Every puzzle you’ve ever solved came from someone else’s opening, at someone else’s rating. The positions that decide your games — the ones you walk into every single night — you’ve never drilled once.
That’s not your fault either. Nobody has ever given you a platform that could do it. Until now.
You’ve consumed chess content from dozens of sources — random tips, scattered fragments, none of it connecting. 300 hours of study, and your rating’s flat.
It all goes to die the moment you sit down to play. That’s the Information Graveyard™ — and the next video won’t fix it, because the problem was never how much you know.
Maybe you’ve tried CCTO — Checks, Captures, Threats, Optimizations. You burn the clock checking every idea, and when there are no tactics it just says “optimize.” Optimize what? It never tells you.
It goes silent for most of the game, exactly when you need help most. You concluded thinking systems don’t work. They do — that one just doesn’t.
You need four things to crush your rating plateau — forever. It doesn’t matter if you’re stuck at 300 or 1,300, or who you’ve learned from before. The formula is the same for everyone:
No more feeling stuck, wondering what to do.
Your chess speedrun starts right now.
Introducing
Every phase of the game, handled. 1–2 hours after joining.
“The 2,000 Elo Accelerator™ is a complete 5-phase, 15-level chess course and online membership, built to help you gain 100–200+ Elo fast — and keep climbing all the way to 2,000+ if you want to. You get the course, my custom tactics and openings software, and direct access to me every single week. You are joining my inner circle, and you get everything you need to play your best chess. Starting tonight.”
20+ hours of structured, step-by-step training covering every phase of the game — openings, middlegames, endgames, and more. But this is no information dump — the most important material is frontloaded, so you get results fast:
Everything is precisely curated and sequenced so you’re always working on the highest-impact material for your exact Elo. Whether you’re 200 or 2,000 Elo, the program meets you exactly where you are.
The 2,000 Elo Accelerator™ is fueled by Attack Or Develop!™ — the thinking system my coaching students have used to gain up to 400 Elo in a single month*.
Attack Or Develop!™ makes chess decision making automatic in any position, giving you three simple steps to find the right move — even in positions you’ve never seen before.
Every opening, middlegame, and endgame lesson is fully integrated with it, so nothing is ever abstract or memorized. Learning the Attack Or Develop!™ system is like installing a cheat code that never expires.
Most players lose the game before it starts — not to a tactic, but to a question. What do I even play here? Then they get taken out of book on move three and spend the rest of the game guessing.
You get four complete repertoires — White and Black, beginner and advanced — already built and battle-tested across 1,300+ coaching students. Video lessons, downloadable PGN files, model game databases, and deviation handling built in through the Attack Or Develop!™ framework, so it holds up when they play something weird.
Nothing to choose. Nothing to assemble. You sit down and you already know. Your openings become automatic.
Every tactics trainer you’ve used has the same flaw: it hands you puzzles you will never see in your own games — random openings, random ratings, positions you’ll never reach at a strength you can’t learn from.
The AOD Tactics Trainer™ is different: it lets you build custom tactics sets from the openings you actually play, at the rating you actually play them.
If you’re a 1,000 Elo Caro-Kann player, you get 1,000 Elo Caro-Kann puzzles — the exact positions showing up in your games, over and over, night after night. The AOD Tactics Trainer™ is the first and only platform that lets you do this.
Works in just 10 minutes per day. In my experience, ten minutes here does more than an hour of random puzzles, because every puzzle comes from real games at your level, in the openings you play — the exact tactics you keep facing, over and over. It is the most targeted way I know to train tactics.
And if that wasn’t enough — you get direct access to me every single week. Saturday gameplay sessions where you play me directly.
Weekly 1-hour office hours where your specific question gets answered by the creator — recorded and saved so you can rewatch anytime.
A private community of players all speaking the same chess language, with weekly updates and community posts by Dr. Mike. No other chess program at any price offers this level of access and infrastructure.
Live access is where my students’ best results came from.
Student Results
These are real posts from my students — word for word, with the screenshots. Last names are blurred. They used Attack Or Develop!™ in my community, group coaching and 1-on-1 coaching.
Everything You Get
You just saw each layer in full depth. Here’s every specific item — valued, stacked, and ready for you from day one.
Your Investment
Two ways to join. Everything is included in both — annual is 4 months free and locks your rate.
Who Built This
Hi, I’m Dr. Mike Jansen — creator of Attack Or Develop!™ and coach of 1,300+ amateur students.
I was stuck at 1,000 Elo for fifteen years. I tried everything — playing online games, reading dozens of books, visiting my local chess club, joining tournaments — and nothing worked.
But I truly loved the game, and I wasn’t about to give up. I started a YouTube channel, developed some powerful new training protocols (including Eval Anchoring™), and finally hit 2,000+ Elo. Today, I help busy adults just like you climb the ratings on chess.com and lichess.org faster than they ever thought possible.
The course, the custom software, the world-class support — everything is designed to produce results ASAP.
“Chess is more than a game to me. It is my way of connecting with, helping and inspiring people all around the world. I love the global chess community dearly, and I would do anything for it. When you join this program, your success becomes my personal mission.”
Is This For You?
The Whole System
The course, the software, and me — handled. Full breakdown of each component below. Scroll through, or jump to what matters most.
That is the whole thing. Now here is each piece, in detail.
Pillar 1 — The Course
Everything I know about getting from where you are to 2,000 Elo, in the order I would teach it to you in person. Attack Or Develop!™ is built into every lesson, so the curriculum works whether you are 200 or 2,000 Elo.
This is the fastest-acting phase of the entire program — not a warm-up, the part that moves your rating first. It tears out your guessing habits and installs the complete foundation: Attack Or Develop!™ at full depth, the post-game engine that compounds every game you play, and the simple 1–3 move tactics that actually decide amateur games. A pure speedrun — built to produce rapid Elo gains by killing unforced errors before anything else.
Phase 1 installed the thinking system. Phase 2 turbocharges your results with the opening — the one phase of the game that shows up in every single game you play. Memorization breaks the moment your opponent deviates, and at the amateur level they almost always deviate by move 3. So you don’t memorize. You get two complete sets of done-for-you repertoires — Beginner (built for the fastest results) and Advanced (the exact systems behind Dr. Mike’s 1,000→2,000+ climb) — every line built on the Attack Or Develop!™ framework, so you always know why a move is right and never panic when opponents go off-book.
The thinking system tells you how to think. The openings give you a head start. But the middlegame is where games are actually won and lost — and where most players at 500–1,500 Elo go completely blank: no plan, no direction, just moving pieces and hoping. Phase 3 fixes that permanently. You learn to spot the critical imbalances in any position and build a complete plan around them — coordinating your army with the Attack Or Develop!™ framework instead of drifting.
Most players are already winning positions they then fail to convert — a winning endgame drifts to a draw, a drawn endgame turns into a loss. Phase 4 ends that. It doesn’t bury you in hundreds of hours of theory you’ll never see. You master the precise technique for the positions that actually occur.
Phases 1–4 gave you the complete toolkit — thinking system, openings, middlegame plans, endgame technique. Phase 5 is where it all becomes one thing. Most players stay fragmented: they dominate openings but fumble middlegames, or win tactically but collapse in the endgame. Phase 5 connects every dot, so your advantages flow from opening to middlegame to endgame without ever leaking away. You stop playing openings and middlegames and endgames. You play chess.
Phase 2 — Standalone Value
You will never wonder what to play again. Four complete repertoires — White and Black, beginner and advanced — already built and tested, with video lessons and PGN files included. Nothing to choose, nothing to assemble. This is The AOD Done-For-You Openings™, and Phase 2 alone replaces every opening course you have ever bought.
“I did not pick these openings from a book. I picked them from ten months of free coaching calls, watching what actually worked for real amateurs. I expected the Open Games to be the answer against 1.e4 — that is what I was taught, and that is what I taught first. The Caro-Kann kept beating it. Not in theory. In my students’ games, over and over. So I changed my recommendation, because the results made me. Every repertoire in here survived that same test.”
Pillar 2 — The Software
Outside of playing games, there are exactly two things an amateur needs to train: tactics and openings. Almost nobody does either one properly. So I built the software that does both — and this is the first half.
You’ve been training tactics for someone else’s openings, at someone else’s Elo. This trains tactics for the exact openings you play, at your exact level.
One of these decides your rating. Guess which one you’ve been drilling.
“Here is my confession: I used to hate studying tactics. Not because I could not do them — because every platform on earth handed me puzzles from openings I would never play, at ratings I would never face. I wanted to train the tactics in my openings, at my level. That did not exist, so I built it. Now it is the only tactics trainer I use — and you get it from day one.”
We teach you how to build your own sets — and we hand you done-for-you sets built on the exact openings taught inside the Accelerator.
Start immediately with a done-for-you set, or build your own from the openings you already play. It works either way, and the choice is yours.
Every puzzle you solve is a position from an opening you actually play, at a level you actually play it. Nothing is wasted. So ten focused minutes goes much further than random grinding — because you are drilling the exact patterns your own games keep producing.
And it is genuinely fun. You start recognizing positions from last night’s games. You feel yourself getting faster. Ten minutes before bed, and tactics stop being the thing you avoid.
Pillar 2 — The Software
“I love openings. I hated every tool for studying them. The beginner apps just make you guess moves, and the serious software is built for titled players and takes weeks to learn. So I built the one in between — and I deleted the software I had used for years. It is the only one I open now.”
Pillar 3 — The Support
The strongest players in history all had coaching infrastructure. This is what the membership provides that no other chess program — at any price — has ever built as a structural component.
“Most courses hand you a login and disappear. I could not do that — every good idea I have came from sitting on calls with amateur players for ten months straight, watching what actually worked. That is why the access is the product, not a bonus. You are not buying a course and hoping. You are joining a room where I am in it with you every week.”
The three my students asked for most. These don’t replace the system — they extend it. Every member gets all three, on day one, monthly or annual. No tiers, no waiting. Total added value: $191. Your cost: included.
Your board skills don’t automatically survive the online grind — faster clocks, rating-ladder mind games, tilt, and patterns that only show up in speed chess. This is how you weaponize Attack Or Develop!™ specifically for chess.com and Lichess: time-scramble decision-making, beating the rating system’s psychology, killing tilt before it nukes a streak, and the online-only patterns that decide fast games.
The #1 decision-paralysis question in chess: "What opening should I play?" Every major opening system analyzed — pros, cons, difficulty level, and Elo recommendations. Answered permanently.
Phase 2 gave you the four core done-for-you repertoires. The Vault goes further. Backup lines, alternative systems, and expansion options that cover what opponents throw at you once you start climbing. Constantly expanding — new systems added based on real student data and weekly office hours requests. Every member gets every addition automatically, for as long as you’re in.
Every Alternative You’re Considering
This was. Everything else hands you a piece — one opening, one video, one hour. This is the whole thing: the system, the openings, the software, the coaching, the community, and me — in one place, all included.
| Feature | 2,000 Elo Accelerator™ | YouTube & Free | Chessable Courses | Course Packs | Private Coaching |
|---|---|---|---|---|---|
| Complete Thinking System | ✓ All 5 phases | Scattered | One area | Bloated | Varies |
| Feedback on YOUR Games | ✓ Mike + community | ✗ | ✗ | ✗ | At $$$ |
| ⭐ Play the Creator Live | ✓ Every Saturday | ✗ | ✗ | ✗ | ✗ |
| Weekly Access to Dr. Mike | ✓ Office hours + live | ✗ | ✗ | ✗ | Premium $ |
| Ever-Expanding Openings Vault | ✓ Constantly expanding | ✗ | Buy each | Fixed set | ✗ |
| Private community | ✓ Included | ✗ | ✗ | ✗ | ✗ |
| ⭐ Tactics Built From YOUR Openings | ✓ At your rating | ✗ | ✗ | ✗ | ✗ |
| ⭐ Repertoire Software Included | ✓ Pre-loaded | ✗ | Buy separately | ✗ | ✗ |
| ⭐ Course & Software In One Product | ✓ Same product | ✗ | ✗ | ✗ | ✗ |
One-time chess courses are finished the day you buy them. No updates from real student data. No live access to the creator. No community. No vault that expands. You’re buying a frozen moment in time.
The 2,000 Elo Accelerator gets more valuable the longer you stay. That’s a fundamentally different product.
Everything You Get
Every piece of it, and what each one would cost you separately in your first month.
Your Investment
Two ways to join. Everything is included in both — annual is 4 months free and locks your rate.
Getting Started
Play ten rated games inside thirty days. If your Elo has not moved, email me and I refund every dollar. No form, no questions, no hoops.
You do not have to decide whether this works. You just have to play ten games and find out.
“‘Would this work for me?’ ‘Why would I want to pay to get better at chess?’ ‘Is this even legit?’ But then I realized that if you truly loved something and wanted to get better at it, you would invest in it. … I have now won 19/20 games IN A ROW … If you’re serious about getting good at chess, its a no brainer to work with the Dr.”
The guarantee removes the financial risk. Time is the only risk you can’t get back.
The 30-Day Prove Me Wrong Guarantee (play 10 games in 30 days, full refund) removes the financial risk. Time is the only risk you can’t eliminate regardless of price.
The Question Nobody Asks But Everyone Wonders
Umar gained 403 Elo in his first 30 days. Then life got busy. He took a short break. Came back a little rusty.
Gained 80 more Elo in 3–4 days.
The thinking system doesn’t disappear when life gets busy. It installs in your brain — not on a server. When he came back, the framework re-activated immediately. He didn’t have to re-learn anything. He just started playing.
Questions
A Personal Note
“I built this because I was you. Stuck at 1,000 for fifteen years. Watching every video, solving every puzzle, and watching the rating sit there. I know exactly what that feels like — and I know what is on the other side of it. The system exists. The results are real. The only thing left is the decision.”
Play ten games in your first thirty days. If your rating has not moved, email me and I refund every dollar.
The risk is mine, not yours.
The 2,000 Elo Accelerator: the only chess program that installs the complete system — a proven thinking framework, a precisely scoped curriculum, and world-class support — all built on Attack Or Develop!™. $99/month — start today, cancel anytime. 30-Day Prove Me Wrong Guarantee — play 10 games in 30 days; if your rating doesn’t go up, full refund. The Elo is just proof it’s working. The feeling of playing your best chess — that’s what the system actually produces.
The math is simple. The Accelerator is $99/month, or $799 for the year, and it actually moves your rating. The only question is how many more months you stay at the same Elo.